Updates

Every patch that hits the server, newest first. Big drops get announced on Discord too.

July 22

The Mastery Update

Class Mastery
  • Every class now levels up, 1 to 10, earned only by playing it. A fresh class is an immature strain — levelling brings it up to full strength by Level 9. Damage never changes at any level.
  • Level 5 unlocks your class's signature ability trail; Level 10 is MASTERY — a gold star by your name and an exclusive gold trail. Master all 23 to become PATIENT ZERO.
  • Track it all in /mastery.
The Outbreak Bank
  • Every cookie spent on /rankup and /prestige is matched 1:1 into a permanent vault that buys infected classes outright — six classes are earnable, the rest stay store-exclusive.
  • One-way, survives prestige, and camping at Commander banks nothing. Open /bank.
Also
  • The MCI Encyclopedia — an in-game book explaining every system, always up to date.
  • Scorestreaks reworked: melon out, everything one step earlier, Splash Poison II at 10. Hardline Pro now makes dead streaks pay a melon.
  • Perk prices retuned; Feather Falling split into two tiers.
  • Ravager's Stampede hits for 4❤; Blaze Mortar shells deal 1❤ each.
  • Void and kill-zone takedowns now credit the survivors who earned them.
  • Ranks now earn cosmetic crates faster — same 2-hour timer, but Champion collects 2 crates per drop and Titan collects 3.
  • zPower's description was wrong. It hasn't upgraded your gear tier or bow for a long time — it gives +1.5 melee damage on every hit you land as infected. The perk is unchanged; the wording finally matches it.
July 19

The Polish Update

New
  • Class descriptions in-game — every class in the class menu now shows its passive, ability and cooldown right in the tooltip.
  • Ability cooldown on your XP bar — empty when you cast, fills as it recovers, full bar = ready. The number counts the seconds.
  • Loadout Organizer shows YOUR real kit — your rank gear and prestige perks, exactly what you'll spawn with, upgrading as you rank up.
  • /sneak now saves — use it once and it stays on through rounds, the lobby and relogs until you toggle it off.
Fixed
  • Illusioner's Vanish rebuilt — you now go properly invisible, every time. No more visible illusioner or ghost copies stacking on the player.
  • Armour no longer shows on disguises — Husk, Drowned, Bogged and friends stay bare mobs, permanently.
  • Switching class mid-life after fighting no longer half-applies the new class — no more fire-punching Drowned with a missing trident.
  • Survivors now always get their scorestreak, cookies and kill-feed credit for downing an infected, on every kill path.
  • Shop and Mystery Chest overflow is deleted instead of dropping on the ground for anyone to grab.
  • Map-vote totals now show donor multipliers correctly — a Titan's vote reads as 4.
  • Fall damage works when dropping into the spawn zone; /respawn before a round keeps you in the arena.
July 17

Fixes & Authentic Ranks

Class tiers
  • Drowned and Phantom are now Titan classes; Bogged is free for everyone.
Ranks & prestige
  • Rank colours restored to the classic MCInfected: white → yellow → green → aqua, with Commander in magenta.
  • Prestige insignia are the original symbols: ❄ ❊ ✽ ❋ ❇ ✵ ❀ ❁ ✬ ✫ ✷ ✺ ✪ — and max prestige is now 13.
Fixed
  • Creeper's Overload no longer explodes after you die.
  • Fall damage works inside the spawn safe zone — the shield stops attacks, not gravity.
July 15

Balance & Safety

  • Spawn safe zone — fresh infected can't be hurt near spawn, and nobody can shoot, nade or cast abilities into or out of it. Taking a fight forfeits the protection.
  • Blaze Mortar reworked — HOLD to fire the volley, TAP to hover and fire from the air.
  • New: Spider Sky Hook and Summoner Recall secondary abilities, plus a beacon respawn chooser.
  • Skeleton's Bone Snipe is fast and flat; Wither Skeleton pulls further; Enderman gets 1s of grace after teleporting.
  • Illusioner keeps an earned Vanish + energy through death. Using any ability locks your class for that life.
  • All items are disabled on the win/loss screen.
July 14

The Mega Update

  • 10 new infected classes — Husk, Drowned, Bogged, Silverfish, Breeze, Phantom, Cave Spider, Ravager, Blaze and Vex. 23 classes total.
  • Proximity voice chat — talk to players near you with the optional Simple Voice Chat mod.
  • New class menu + the in-round Switch Class compass — instant swaps until you fight.
  • New leaderboards with your own position, ability screen-flash toggle in /profile, and morphs + lobby statues for every new class.